The McClure School of Emerging Communication Technologies strives to offer the best academic programs in the IT (Information Technology), the game development and the Virtual Reality/Augmented Reality (VR/AR) industries. Our programs and certificates cover numerous aspects of the rapidly changing industries of information networking, cybersecurity, data privacy, game development, digital animation and the academic side of esports.
The Ohio University ESports arena had its grand opening on October 4th after 4 years of waiting and delays. Here are the sights and sounds of the event.
Club/varsity team gaming hub puts Ohio University at the forefront of esports development
A renovation transforms a dark, underused storage area into a bright, open esports center for both hard-core gamers and recreational players. The project, located in the lower level of Scripps Hall, attracts potential donors and elevates Ohio University among Mid-American Conference esports programs.
Spaces include a social gaming area, a practice room for the Bobcat Esports club, and a competition room for a varsity team that competes against other MAC teams. A broadcasting booth complete with lighting and cameras ties into the Scripps College of Communication.
The arena gets students out of their dorm rooms and gives them a place to compete, socialize, and build workplace skills in many industries connected to competitive esports.
Dr. Jeff Kuhn Instructional Designer, Office of Instructional Innovation, Ohio University